Welcome to the Dice Roll Simulator page.
This page contains a brief description and implementation instructions for the project.
Project Description
Simulates rolling a dice. Each roll randomly generates a number 1–6. The program can graphically represent the dice face in ASCII or simply display the number. Users can roll repeatedly to get new random outcomes.
Project Requirements
Python 3.x (built-in random
module).
How to Run the Project
- Write a script (e.g.
dice.py
) that usesrandom.randint(1,6)
to simulate the roll. - Run it:
python dice.py
. It will loop: press a key to roll again or exit. Each time, print the result (and optionally an ASCII dice face).
Key Concepts Learned
- Randomness: Generating random integers.
- Loops and Conditionals: Allowing repeated rolls until the user quits.
- Input Handling: Pausing for user input before each roll (e.g. “Press Enter to roll, or ‘q’ to quit”).
- Output: (Optional) Visual ASCII art of dice sides, which teaches printing multi-line ASCII patterns.
Possible Extensions
- Roll multiple dice and sum the results.
- Choose different-sided dice (d4, d8, etc.).
- Save roll history or statistics (counts of each face).
- Make a simple dice game (e.g. first to roll double sixes).